- Template: 2SM4d(3)
- Large — 108×108 · Underground: L+U
- Starting towns: Castle vs Rampart
Reports and savegame data from online matches during the Spring 2008 season, featuring a detailed account of a game between Vigo and Sir RetroFM.
New here? I'm Roha — want a quick tour?
Reports and savegame data from online matches during the Spring 2008 season, featuring a detailed account of a game between Vigo and Sir RetroFM.
Online game report from the Spring 2008 season between Loi and Raper. The match ended on turn 123 with a victory awarded to Loi due to a significant advantage held by the hero Shakti.
A savegame file documenting a specific sequence of combat encounters. It tracks the elimination of guards, golems, and various creatures before a character enters the Nagobank dungeon.
Savegame files submitted for review by a judge to determine if a player using the Necropolis faction committed any rule violations.
Отчет об онлайн-игре сезона Весна-2008 между игроками Colorado и Князь. Описывается развитие героя Kyrre, захват ресурсов и финальный штурм замка противника.
Online game reports and match confirmations from the Spring 2008 season. The document details clan tournament results, player unit compositions, and specific hero statistics.
Savegame of an online match between Aldegir (Rampart) and DubrovinPoll (Dungeon) from the Spring 2008 season, captured at turn 222.
Savegame of a match between Aldegir (Rampart) and DubrovinPoll (Dungeon) on turn 237. The file captures a late-game state involving a struggle for secondary towns and high-level hero conflicts.
Save files from a duel against a player using Valesk. The data includes gameplay from days 10 through 13 and evidence regarding the opponent's strategy and behavior.
A collection of save files covering days 10 through 13 of a match.
A collection of savegames from an online Heroes of Might and Magic III duel. The files are used to analyze specific player movements and decision-making during turns 8 and 9.
Savegame of a match between Necropolis and Rampart factions. The red player secures a victory after capturing the opponent's main army with a scout hero.