Heroes V
This mod enables mapmakers to place diverse neutral armies on the map. It allows for the use of upgraded creatures and specialized unit packs instead of only basic units.
New here? I'm Roha — want a quick tour?
Made a mod?
Adding a mod to the Library is easy — just use the button on the right. It is not the only way: a mod reaches the Library automatically as soon as its archive is attached to a forum post, which usually happens in a game’s modding boards.
Heroes V
This mod enables mapmakers to place diverse neutral armies on the map. It allows for the use of upgraded creatures and specialized unit packs instead of only basic units.
Heroes V
This mod diversifies neutral armies by replacing single monsters with random groups of creatures from the same race. It maintains original army strength and includes versions compatible with various NCF and Megapak configurations.
Heroes V
Mod for the duel system that allows users to bypass the 30,000 point limit by manually editing preset files. It provides solutions for managing hero ratings during duels.
Heroes V
A mod that restores the shackles to Fire Demons, returning them to their original version of the game.
Heroes V
HoF Renegades is a balance mod that restores lost abilities to red Imperial creatures. It adds the Blind spell to Adepts, gives Seraphim the Drain Life ability, and updates several creature names and descriptions.
Heroes V
A mod for Heroes of Might & Magic V version 3.1 intended to add new heroes to the game. The current version is noted to contain errors and requires further testing.
Heroes V
This mod for Heroes V 3.1 introduces new heroes, including Hafaad with NCF support and the Kii-n elves. It also includes minor script updates for Avrani.
Heroes V
Earth-based heroes for Heroes V 3.1 that feature modified plague effects and damage scaling. The plague duration is reduced to 5 turns, and damage increases by 50% when wearing Emerald Boots.