- Players: 3
- Teams: 2 v 1
Map version 1.0 features an updated dungeon with quests and minor terrain edits. This update also includes text corrections and a slight buff to the Necromancer faction.
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Map version 1.0 features an updated dungeon with quests and minor terrain edits. This update also includes text corrections and a slight buff to the Necromancer faction.
text A large-scale single-player map for three players titled Secret Collusion. It features a two-level design where players must achieve total victory against an alliance of evil._
An updated version of the Portal map featuring a revised Demon Dungeon. Players can choose to develop the Gnomes to seal the portal or develop the Demons to prevent its breach.
A medium-sized multiplayer map for three players designed for game version 3.1. It features dragon utopias, relic artifacts, gold mines, and creature bonuses for low-level units.
A single-player, XL-sized map designed for a 2 vs 1 multiplayer format. This two-level map allows players to use any town and is suitable for both beginners and experienced users.
A large, three-player, two-level single-player map created by Lux in tenebris. It features high difficulty and allows players to choose any city.
A custom map featuring an additional demon castle.
An updated version of the Druid's Island map. This revised layout provides an improved playing experience compared to previous iterations.
A medium-sized multiplayer arena map designed for 8 players. This two-level dungeon map was generated using a specific template and random seed.
A 96x96 map designed for three players by DeniusM. This scenario is set in the Hammers of Fate expansion and features no Dungeon faction.
A medium-sized 1v1 map for Heroes of Might and Magic V featuring a Good vs. Evil theme. This Dota-inspired beta version does not include an underground layer.
A map used for the "BeltWay" tournament in Heroes of Might & Magic 5 version 1.5. The objective is to defeat the enemy in the minimum amount of time without the Hammers of Fate add-on.