- Players: 2
Medium-sized two-level scenario for two players. This map features a non-accessible dungeon and centers on the city of Shipe within the Griffin Empire.
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Found: 379
Medium-sized two-level scenario for two players. This map features a non-accessible dungeon and centers on the city of Shipe within the Griffin Empire.
Large multiplayer map designed for 3 players and 5 AI. It requires specific mods, including ENOD, GEMNOD, and GEMOrange, to display objects correctly.
Technical update regarding map file corrections. The Raelag character database files have been modified to fix specific HeroCharacterArena and HeroCharacterAdventure strings.
Small 1vs1 multiplayer arena map designed for medium to high-paced gameplay. The single-level layout features an island setting centered around a deep lake.
A map and save file documenting a potential bug in Heroes of Might & Magic 5.5. The files illustrate an issue where a hero's knowledge stat decreases after removing skills through a mentor.
Small single-player scenario map created by Varimatas. Players control heroes Grok and Jezebeth on a 72x72 grid, focusing on a narrative escape through the Valley of Oblivion.
Глобальная модификация, заменяющая стандартные города игровыми объектами. Включает в себя дома, чайные домики, сторожевые башни, руины и крепостные стены.
Small-sized multiplayer duel map created by EvAngee. The map features custom level design and is intended for balanced competitive play.
A small 96x96 two-player map designed as the first mission of a campaign. Players control Red and Yellow factions in a scenario where a mage must navigate islands infested by undead and orcs.
A collection of introductory scripts designed for beginners to learn map scripting. The post serves as a basic resource for those starting with custom map development.
Large 176x176 two-player map created by Vita Gorodilov. It features four scenarios, including Knight Escape and Saving the Griffin Empire, centered on a narrative of Orcish survival.
A medium-sized 136x136 multiplayer map for version 3.1. This two-player map features no neutral creatures, focusing entirely on combat against randomly generated enemy troops.