- Players: 4
A four-player map featuring a mentor and the ability for each player to capture and build two additional castles. The layout includes numerous dwellings, upgrade locations, and artifacts.
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Found: 556
A four-player map featuring a mentor and the ability for each player to capture and build two additional castles. The layout includes numerous dwellings, upgrade locations, and artifacts.
A medium-sized, two-player single-player map designed for the Kartmaster 2011 competition. The plot-driven scenario features a conflict between a mage and a dwarf centered around a mysterious superweapon.
A request for assistance with map creation and scripting. The user seeks to implement turn-based movement against enemy heroes and ensure defeated heroes remain in the game with their troops.
A collection of maps from the Cartmaster 2011 contest, including special nominations from Ser9K and Ment. The archive contains the official contest entries and additional selected works.
A collection of map scripts featuring three distinct functions. The first two functions are fully tested and operational, while the third remains unverified.
A large single-mission map set in a natural labyrinth within Erathia. The terrain features dense thickets and hidden artifacts, requiring players to navigate without clear paths or roads.
A custom map designed for testing script functionality and player interaction. It serves as a sandbox environment to evaluate various programmed events and triggers.
A custom map where the embedded scripts and region triggers are currently non-functional due to technical issues with trigger responses.
A large, single-mission map for four players featuring two levels. Set in the snowy wilderness of the abandoned dwarven kingdom of Gardholm, this scripted map follows the journey of a treasure hunter.
Erish is a medium-sized, single-scenario Necropolis map featuring a custom plot centered on Lord Giovanni. The map includes several scripts to enhance gameplay and is designed for a single-level experience.
A large-scale treasure map designed for four players. This single-level map contains no scripts and focuses on standard combat mechanics.
A technical correction regarding the use of the SetRegionBlocked function in the map editor. It provides the correct syntax for blocking specific regions for a designated player.