- Maps in this pack: 4
Campaign maps featuring Markel and Fiona. The content includes plot-driven missions with tavern rumors and an optional mod adding unique creature dwellings for levels 4-7.
New here? I'm Roha — want a quick tour?
Have a map to share?
Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 427
Campaign maps featuring Markel and Fiona. The content includes plot-driven missions with tavern rumors and an optional mod adding unique creature dwellings for levels 4-7.
A custom map for Heroes of Might & Magic featuring corrected story message paths and standardized bonus arrangements. The update includes fixes for hero transfers and removes experience gains from flags.
A map and save file documenting a potential bug in Heroes of Might & Magic 5.5. The files illustrate an issue where a hero's knowledge stat decreases after removing skills through a mentor.
Small single-player scenario map created by Varimatas. Players control heroes Grok and Jezebeth on a 72x72 grid, focusing on a narrative escape through the Valley of Oblivion.
A dynamic multiplayer map for two players featuring a grab-and-run concept. It includes side quests, a mentor, a dwarf city, and AI-controlled castles and dungeons.
A small multiplayer map created by EvAngee. This version 2.0 includes updates and changes to the original level design and balance.
A small 96x96 two-player map designed as the first mission of a campaign. Players control Red and Yellow factions in a scenario where a mage must navigate islands infested by undead and orcs.
An updated epic scenario for Lords of the Horde 3.1. This version fixes combat scripts, corrects Annabelle's specialization and home castle, and resolves artifact and reinforcement bugs.
A collection of introductory scripts designed for beginners to learn map scripting. The post serves as a basic resource for those starting with custom map development.
Large 176x176 two-player map created by Vita Gorodilov. It features four scenarios, including Knight Escape and Saving the Griffin Empire, centered on a narrative of Orcish survival.
Large 176x176 multiplayer map designed for two players and five AI. It features custom heroes and scripts, supporting both team-based and solo play.
A medium-sized 136x136 multiplayer map for version 3.1. This two-player map features no neutral creatures, focusing entirely on combat against randomly generated enemy troops.