Tournament map designed for Heroes of Might & Magic IV: Times of War. Players compete to defeat all opponents in the fewest days possible while maintaining high hero HP.
Maps
Have a map to share?
Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 200
Discussion regarding map editor mechanics for Heroes IV, focusing on how hero separation affects calendar event activation and potential scripting solutions for ally management.
A scenario map designed with a specific thematic layout. It serves as a baseline template for standard map generation within the game.
Сценарий Пандора версии 1.2 с улучшенными диалогами и исправленным балансом противников. Игровой процесс предполагает старт героя без армии с возможностью её присоединения в начале игры.
A competitive tournament for Heroes of Might & Magic 4 players using Vikhrey or Equilibris versions. Matches are played on maximum difficulty using M-sized maps.
A low-difficulty scenario featuring no enemies of a specific color. The map is designed for fast gameplay and is currently available for testing and feedback.
A discussion thread regarding map design and narrative techniques. The author explores different storytelling perspectives and quest ideas for various map scenarios.
Expert-level scenario requiring Whirlwinds of War. It features a unique mechanic where artifact descriptions correspond to specific environmental locations on the map.
Two medium-difficulty scenarios are available. Lucia's Escape focuses on survival mechanics rather than time limits, while the second scenario serves as a testing tool to identify common errors in scenario creation.
Online tournament rules and details for Heroes of Might and Magic IV players. It covers map selection, castle choosing, version requirements, and connection instructions via Hamachi.
Medium-sized adventure map designed for a single human player. It is optimized for Equilibrium 3.51 or Whirlwinds gameplay and does not feature a dungeon.
Rules and guidelines for the second offline Heroes 4 tournament, part of the Cunningham Memorial Tournament. It specifies gameplay restrictions, scoring criteria based on time and mercury, and requirements for the Russian version of the game.