- Maps in this pack: 4
A collection of custom maps specifically designed for 2v2 competitive gameplay. These maps were originally created for the Neverland online tournament series.
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Found: 142
A collection of custom maps specifically designed for 2v2 competitive gameplay. These maps were originally created for the Neverland online tournament series.
A medium-sized, easy difficulty map for Equilibris 3.51 designed for two players. It simulates final battles between isolated races to compare castle strengths.
A small, two-level advanced map for two players created by Lars. This version is specifically designed for the Winds of War expansion.
A small, two-level advanced map for two players created by Lars. This version is designed for the Equilibris 3.51 mod.
A small, two-level experimental map designed as the first part of a future campaign. It focuses on plot and interactivity with minimal combat, drawing influence from WoG RPG maps.
An official online tournament for Heroes of Might & Magic IV Equilibris 3.51. It features a qualifying stage and a final stage to determine winners for the Big and Small Cups.
Sel'verim is a medium-sized underground map designed for Champion difficulty. Created by General ZeT, the scenario follows the legacy of Gavin Magnus.
A medium-sized Champion difficulty map featuring an underground level. Players control a Chaos Sorcerer and select from five available heroes to conquer the territory.
Lands of the Elements is a small-sized map designed for the original version of Heroes 4. It features a two-player setup with two castles and contains no custom scripts.
Четвёртый этап официального турнира имени Джона Ван Канигема по Heroes of Might & Magic IV «Seven Steps To Glory». Соревнования проходят на российской версии игры с системой рейтинга и строгими правилами использования механик.
A custom map created for Heroes of Might and Magic IV. This project marks the author's transition from designing maps for the third installment to the fourth.
A standard map from the Whirlwind of War campaign, designed to provide variety to the gameplay experience.