- Maps in this pack: 11
A collection of maps updated in patch 1.3. Changes include corrected victory conditions, adjusted AI starting resources, improved artifact placement, and modified map accessibility.
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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 142
A collection of maps updated in patch 1.3. Changes include corrected victory conditions, adjusted AI starting resources, improved artifact placement, and modified map accessibility.
A campaign consisting of five maps focused on the conflict between the Alliance and the Kirvis Coalition. It features tactical battles and optional quests that influence the political and economic state of the Alliance.
A normal difficulty XL map designed for six players by Slonikkuala. The single-level scenario focuses on retrieving powerful artifacts hidden within mountain valleys.
A medium-sized, single-player map featuring two levels and normal difficulty. Players lead a group of harpies through various encounters with multiple possible completion paths.
A medium-sized, two-level map for two players designed by Zybr. It is set to Master difficulty and features a conflict between two kingdoms.
A collection of recommended maps specifically designed for use with the equilibris_v3.51 version of the game.
A duel tournament for Heroes of Might and Magic IV: Equilibris 3.51. The competition features a three-battle format where players select different castles, with mirror matches prohibited.
A small, single-player map designed for Heroes VI. This difficult two-level scenario features a quest involving the Magda's Eye and Ice Scales to balance nature and order powers.
A medium-sized, difficult map for three players designed by Maahir. This single-level scenario follows the conquest of Axoth by the Black Fang tribe.
A beginner-level map included in a larger map pack. The design is intended for casual play and lighthearted enjoyment.
Discussion regarding the use of triggers and scripts in the Heroes IV Map Editor to transfer neutral creature squads to a player's side without initiating a battle.
Fallen Wings is an expanded map project featuring a larger playable area and various bug fixes. This second demo version provides a more complete environment for gameplay.