- Players: 5
A large and complex map designed for five towns. This spiral-shaped layout was developed and tested over an eight-month period.
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Found: 736
A large and complex map designed for five towns. This spiral-shaped layout was developed and tested over an eight-month period.
A spiral-shaped map designed for seven towns. It features a four-lane layout following a winding path.
A battle testing map designed for faction and army selection. It supports PVP and PVE scenarios with pick and ban mechanics, while maintaining elements of randomness.
Two technical maps featuring a double spiral shape and no water. The layouts are based on Always Ready, with distances between cities under 180 cells and containing either two or three cities.
Two technical maps featuring a double spiral shape and no water. The layouts are based on Always Ready, with distances between cities under 180 cells and containing either two or three cities.
A spiral-shaped map featuring five towns. This version is twice as long as the previous iteration.
A sea map designed for three players. The archive includes the map file and corresponding templates.
Two stadium-style maps designed for two or three players. The layouts feature specific city distances constrained by the overall map size.
Two stadium-style maps designed for two or three players. The layouts feature specific city distances constrained by the overall map size.
Small, easy-difficulty map by HobiTi4 featuring a single level and 12 unique magical landscapes. Special mechanics allow players to obtain sapphire or fairy dragons through specific resource exchanges.
A spiral-shaped map designed for three players. It serves as a continuation of a previous map series.
A two-player map featuring a distance of 180 cells between cities, equivalent to two weeks of gameplay. The layout utilizes a small initial radius of 1 to 4 units.