- Players: 4
A medium-sized, two-level map designed for four players. Created by Kirill - the Conqueror, it features a normal difficulty level and a layout based on the four cardinal points.
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Found: 556
A medium-sized, two-level map designed for four players. Created by Kirill - the Conqueror, it features a normal difficulty level and a layout based on the four cardinal points.
A ZIP archive containing three campaign maps extracted from the In the Wake of Gods modification.
A custom map for Wake of Gods titled Okeaniya, provided for players seeking additional content for the mod.
A custom map for Heroes of Might and Magic III. The post serves as an initial upload for community feedback and evaluation.
An XL-sized map for 1-3 players featuring two levels. Based on the Random Meat Feast modification, players must unite to defeat the resurrected demon Loki.
A collection of custom maps and campaigns specifically designed for use with the Wiz of the Gods (WoG) mod.
Alpha version of the first mission from campaign 1, ported to WoG. It includes a quest list at the start, though the QuestLog system is not yet implemented.
Soulcatchers is a medium-sized, two-level map designed for two players. Created by SandroXXL, this very difficult scenario features a conflict between Necromancers and living armies.
Rules and guidelines for the third stage of the 2008 John Van Caneghem annual tournament. The competition uses the Russian version of Heroes 3 SoD and focuses on scoring points within the Devil's Gambit scenario.
A tournament map titled "Гонка за Лидером" for Heroes of Might & Magic III. The post includes the necessary map file and save data for competitive play.
An XL-sized, two-level map designed for up to 8 players. Set in a post-nuclear fantasy world, this map features variable difficulty levels and was created by Arengar.
An extra-large, single-level map designed for six players. This triangular layout features three teams of two players competing in a normal difficulty setting.