- Players: 8
- WoG/ERA
An extra-large, two-level map designed for the In the Wake of Gods expansion. It supports up to 8 players in single-player or multiplayer modes and features high difficulty with limited resources.
New here? I'm Roha — want a quick tour?
Have a map to share?
Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 556
An extra-large, two-level map designed for the In the Wake of Gods expansion. It supports up to 8 players in single-player or multiplayer modes and features high difficulty with limited resources.
An extra-large, two-level map designed for five players, including one computer opponent. This WoG expansion map features a normal difficulty level and is primarily intended for single-player use.
A large, normal difficulty map designed for 6 to 8 players. This two-level layout features an added underground world, neutral creature dwellings, artifacts, and various resources.
An XL-sized, two-level map designed for 8 players (playable with 4) in a 4 vs. 4 alliance format. It features fixed factions, abundant resources, and a normal difficulty level suitable for single-player playthroughs.
A request for tactical advice and gameplay assistance regarding the Paragon custom map. The user seeks strategies to defeat high-level enemy heroes and improve primary stats after reaching the three-month mark.
An XL-sized, two-level multiplayer map designed for two players. Created by OlegT, this normal difficulty map features a large layout suitable for leisurely gameplay.
An XL-sized, two-level map titled Other World created by Samatron. This very difficult map features a long gameplay duration and is intended for players seeking a slow-paced experience.
Tactical version of the Obstruction map. This XL two-level map for 8 players features restrictions on fast movement, including the Flight spell and City Portal.
A three-map campaign titled Sandro's Revenge by author Mypuk. This medium-sized, single-player series follows the Dark Lord's return and features two-level maps set at a normal difficulty.
A custom map designed for players who prefer extended gameplay sessions. It features a large scale suitable for long-term strategic development.
A five-map campaign featuring Tarnum fighting for demons against Knights and Elves in the Underworld. It includes time-limited objectives and a gradual castle upgrade system.
An XL-sized, two-level map for eight players designed for Shadow of Death. Players can win by defeating all opponents or by delivering an artifact to the castle after freeing the Demon Convet.