Library

Maps

1,555 maps and campaigns

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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.

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Found: 1,153

Tactical tournament "Spirit of War".
  • Players: 2

Online tactical tournament map for Heroes of Might and Magic 5. It features unique racial buildings, free hero leveling up to level 15, and specialized mechanics for combat and resource management.

Trap

Trap

Scenario M (Medium) Небо

4.7 (3 ratings)

  • Players: 3

A custom map featuring an additional demon castle.

  • The trap.h5m 98.6 KB
Druid Isle

Druid Isle

Scenario L (Large) Небо

3.3 (3 ratings)

  • Players: 3

An updated version of the Druid's Island map. This revised layout provides an improved playing experience compared to previous iterations.

  • Island of Druid.h5m 109.7 KB
[HMM IV OFF TOURNAMENT] The fourth stage of the John Van Canigem tournament
Scenario M (Medium)
  • Players: 2

Четвёртый этап официального турнира имени Джона Ван Канигема по Heroes of Might & Magic IV «Seven Steps To Glory». Соревнования проходят на российской версии игры с системой рейтинга и строгими правилами использования механик.

Soulcatchers
Unknown M (Medium)
  • Players: 2

Soulcatchers is a medium-sized, two-level map designed for two players. Created by SandroXXL, this very difficult scenario features a conflict between Necromancers and living armies.

Looking for maps for WoGa!

5.0 (1 rating)

  • Players: 4
  • WoG/ERA

A custom map for Heroes of Might and Magic III discovered on a community website. It is intended for use in the WoG (Wake of Gods) expansion.

My first map.

2.5 (2 ratings)

  • Players: 4

A custom map created for Heroes of Might and Magic IV. This project marks the author's transition from designing maps for the third installment to the fourth.

What is your opinion about Heroes IV?

3.5 (11 ratings)

  • Players: 6

A discussion regarding the gameplay mechanics of Heroes of Might and Magic IV. It covers hero development classes, the role of armies in combat, and how map design influences strategic choices.