- Players: 2
A medium-sized, two-player scenario map for Heroes of Might and Magic 5. The map features a narrative focused on Felicia and Mehmed and includes custom scripts and music files.
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Found: 366
A medium-sized, two-player scenario map for Heroes of Might and Magic 5. The map features a narrative focused on Felicia and Mehmed and includes custom scripts and music files.
Large single-mission map for version 3.1 featuring a dungeon. The scenario follows a fallen knight-king attempting to reclaim his lost kingdom and throne.
A map report detailing various combat bugs involving Royal Griffins. The document describes issues with mind control spells, mark effects, and incorrect unit targeting during aerial attacks.
A medium-sized 1vs1 scenario map focused on a humorous detective quest. The gameplay emphasizes investigation over castle building, combat, or hero leveling.
A 1v1 custom map designed for manual play between friends. It features a wave-based combat mode where players release heroes from a Dungeon to attack and inflict maximum damage.
A series of three interconnected maps titled The Kingdom of Crooked Mirrors. These levels are designed for sequential gameplay within the Heroes of Might and Magic engine.
Lost Valor is a dungeon scenario map of size T created by Andrei_21. It follows Alaric and Orlando searching for the Lionheart set and features a maximum hero level of 23.
Two-level scenario map of size S (96x96) designed as the first mission for a campaign. The plot follows Alice as she attempts to reclaim a human garrison from orcs.
Small-sized scenario map set in a dungeon. Players must navigate the Duchy of Bull to defeat the undead army led by Ornella and restore order to the occupied cities.
A spiral-themed map featuring multiple teleports of the same type. This design allows heroes to choose between various spiral paths, creating a non-linear navigation experience.
An updated version of the MEGApack map collection, newly created and provided for distribution.
A walkthrough for the Paragon 2.0 map detailing a seven-day completion strategy. It includes a method for generating optimal starting saves using a Keymaster tent bug and specific tactical advice for defeating golems and obtaining the Admiral's Hat.