- Players: 1
- WoG/ERA
A series of eight mini-tournaments for Heroes of Might & Magic III: In the Wake of Gods. The competition uses specific scenario saves and permits the use of HeroCopalka and BallistaKiller.
New here? I'm Roha — want a quick tour?
Have a map to share?
Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 942
A series of eight mini-tournaments for Heroes of Might & Magic III: In the Wake of Gods. The competition uses specific scenario saves and permits the use of HeroCopalka and BallistaKiller.
Rules and technical specifications for the third offline Heroes 5 tournament, "Triple Trouble." It details gameplay requirements, scoring criteria based on time and skills, and prohibited actions for participants.
A testing map designed to compare the strength of seventh-level creatures. It features cursed lands throughout to eliminate the influence of luck and morale during multiplayer or hot seat sessions.
A highly complex map featuring a massive increase in neutral monster populations. The level is designed to be extremely difficult and may require significant in-game time to complete.
An expert-difficulty XL map (144x144) featuring two levels. Created by Lagoona999, the layout includes hidden enemies, allies, and bonuses for players to discover.
A 2007 contest for the best Heroes of Might and Magic 3 map. Entries required a minimum size of 72x72 and were judged on density, balance, landscape beauty, and quest quality.
A tactical guide discussing offensive strategies and unit effectiveness for the Stronghold faction. It addresses methods for executing early rushes and maximizing damage output.
A custom map submitted for a design contest in 2007. It features unique layouts and gameplay elements characteristic of the era.
A symmetrical dueling map designed for three heroes. Originally created for the Seasons of the Year: Spring tournament, the map includes updates for realism and bug fixes.
A test map designed for faction balancing and combat analysis. It features 64 heroes across eight races and uses sand terrain to neutralize movement speed. Battles are organized by unit levels to compare army strengths under controlled conditions.
A 2007 contest for the best Heroes of Might and Magic 3 map. Entries required a minimum size of 72x72 and were judged on density, balance, landscape beauty, and quest quality.
A 2007 contest for the best Heroes of Might and Magic 3 map. Entries required a minimum size of 72x72 and were judged on density, balance, landscape beauty, and quest quality.