- Players: 3
- Teams: 2 v 1
A medium-sized map titled Shipwreck designed for the Shadow of Death expansion. The scenario features a shipwreck theme and is available in a version compatible with SoD.
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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 1,555
A medium-sized map titled Shipwreck designed for the Shadow of Death expansion. The scenario features a shipwreck theme and is available in a version compatible with SoD.
Small-scale Sod map featuring a conflict between four lords over scarce resources. This easy-to-complete map is designed for short sessions lasting 5 to 10 minutes.
A medium-sized single-player map for version 3.1 where the player controls the Academy. The scenario involves a 1x3 battle against Humans, Dwarves, and Orcs with above-average difficulty.
A custom map file containing scripts and text files compatible with version 1.6. It includes six specific files required for the map to function correctly.
Huge single-player map for HoMM 3.1 featuring a 216x216 battlefield. Players control one hero to conquer a central human empire while competing against orcs, demons, or undead.
An unfinished map concept designed for quick gameplay sessions. The layout focuses on measurement M and features completed water elements alongside partially developed land and sandy areas.
Rules and regulations for the "14 Dragons" joint tournament held across HeroesWorld, HeroesLeague, and HeroesPortal in 2012. It specifies game versions, mandatory save requirements, and restrictions on exploits and artifact usage.
Technical discussion regarding the implementation of turn order logic to ensure message synchronization when items are stolen between players.
A map file for a Heroes of Might and Magic III tournament where players compete to achieve victory in the shortest number of days.
Three Weeks is a map featuring a strengthened mage ally and a high-level hero named Giovanni. The updated version includes an arena for hiring Knights and difficulty-based army scaling.
A map modification for Heroes V 3.1 that introduces new heroes. The content includes specific spell mechanics regarding hero positioning relative to enemy and allied towns.
A mod concept for a new Necromancer hero named Darkblood. The hero features a mechanic to convert stolen mana from nearby enemies into additional army units.