- Maps in this pack: 5
A campaign consisting of five maps focused on the conflict between the Alliance and the Kirvis Coalition. It features tactical battles and optional quests that influence the political and economic state of the Alliance.
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Found: 105
A campaign consisting of five maps focused on the conflict between the Alliance and the Kirvis Coalition. It features tactical battles and optional quests that influence the political and economic state of the Alliance.
The first chapter of an alternative campaign featuring Lord Deis and the battle mage Terek. This three-map series introduces the storyline and follows the heroes' journey toward their goals.
A series of maps by Iohannes featuring an apocalyptic theme. The maps follow a continuous plot where elements evolve between levels, ranging from small single-level scenarios to a large-scale final map.
A user request for a specific Heroes III map featuring a Necropolis start, a labyrinthine path, and a focus on collecting Liches. The post includes a potential match titled Blood! The Vampire's Tale.
A personal map file discovered during a hard drive cleanup.
A medium-sized map titled Shipwreck designed for the Shadow of Death expansion. The scenario features a shipwreck theme and is available in a version compatible with SoD.
Three Weeks is a map featuring a strengthened mage ally and a high-level hero named Giovanni. The updated version includes an arena for hiring Knights and difficulty-based army scaling.
A collection of custom Heroes of Might & Magic 3 campaigns and maps, featuring complex layouts and humorous elements. This selection includes the Mahuuta campaign and other unique author-made scenarios.
War Without Honor is a single-player scenario map of size 96x96 created by Goo d. The plot focuses on a conflict between humans and invading demons.
A standard map titled Lake of Plagues, provided here for players looking to expand their collection. It is a classic scenario suitable for those learning the game.
A single-player tiny map for Heroes of Might & Magic version 3.1. Players must defend a city against invaders for 120 days in a tournament-level challenge.
A medium-sized, single-player map designed for three players. The scenario features a conflict between demons, humans, and elves.