- Maps in this pack: 2
The second chapter of an alternative campaign titled The Dark Pact. Xiron and Fiona travel through the underworld to reclaim their possessions in Lucifer's realm.
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Found: 1,153
The second chapter of an alternative campaign titled The Dark Pact. Xiron and Fiona travel through the underworld to reclaim their possessions in Lucifer's realm.
A single-level map for two players featuring a mission to capture seven Dr. Zo tanks. The scenario includes hero biographies and tavern rumors to assist with the slightly above-average difficulty.
A large, extra-hard two-level encounter map designed for five players. Each player controls a continent with three cities, featuring heavily defended zones and limited resources.
Inflation is a large, two-level map designed for six players on a hard difficulty. Each player starts with two cities, a capital, and an unbuilt underground outpost.
A series of maps by Iohannes featuring an apocalyptic theme. The maps follow a continuous plot where elements evolve between levels, ranging from small single-level scenarios to a large-scale final map.
A small 1v1 tactical arena map for Swords of Destiny. It features two levels, King difficulty, and a race to recruit three Wizards under specific movement constraints.
Small 1v1 tactical arena map for two players. It features two-level layouts, King difficulty, and specific rules regarding hero movement, wizard recruitment, and prohibited spells or buildings.
A medium-sized, two-level duel map for two players. Red plays evil factions while blue plays good factions, featuring specific home and strategic castles with certain artifacts removed.
A large, two-level map designed for up to 8 players. This hard-difficulty map supports both single-player and multiplayer modes with balanced starting conditions.
A small, two-level map for eight players based on a Heroes 2 design. It features close starting positions, large initial armies, and a free-for-all game mode.
Medium-sized map featuring a central lake and two paths between sandy strips. It includes specific movement restrictions near a gold chest and various bonuses for artifacts, quests, and resource control to encourage a war of attrition.
A medium-sized, two-level map designed for four players. The objective is to capture all creature dwellings before the fourth month, with restrictions on building high-level dwellings.