- Players: 2
A two-player medium-sized scenario by Florkingold. Players must level up using map objects while fighting unupgraded units, featuring random artifacts and additional neutral castles for each player.
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Found: 366
A two-player medium-sized scenario by Florkingold. Players must level up using map objects while fighting unupgraded units, featuring random artifacts and additional neutral castles for each player.
A small, two-level map for two players designed by Whitebrim. It features a randomized Dungeon crawl where heroes collect and upgrade artifacts through portals before moving to the above-ground area.
Large two-player single mission map designed by Danya Top. This 176x176 scenario features a battle between Danya Top and Niksan, requiring the player to free imprisoned allies to gain an advantage.
A two-player map featuring a spiral layout with a starting radius of 10.
A 176x176 map scenario titled Nixan's Escape. The map includes a secret area and features design assistance from Vita Gorodilov.
Medium-sized single mission for two players by Navkratis. Set during the original campaign, this level features a level 10 hero navigating the ashen wastelands of Shio.
A custom map file shared by a community member. The specific purpose and title of the map are noted as being unconventional or poorly defined by the author.
A large 176x176 single-player scenario featuring two levels. Created by Vladimir in 2017, this two-player map includes translated in-game rumors to assist with the narrative.
A tiny two-player scenario map titled Beginning of the War. This single-level map features a conflict centered around King Nicholas and includes scripted events involving the arrival of Groll.
A corrected version of the Начало Войны map. The player selection bug has been resolved by reconfiguring player properties within the map editor.
A small 96x96 scenario for two players designed for game version 3.1. This scriptless map follows the story of Miss Nyord and Mira through a two-character campaign.
A battle testing map designed for faction and army selection. It supports PVP and PVE scenarios with pick and ban mechanics, while maintaining elements of randomness.