- Players: 2
A competitive blitz tournament map designed for a multi-stage event. Detailed task information and scoring tables are provided on the first page.
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Found: 506
A competitive blitz tournament map designed for a multi-stage event. Detailed task information and scoring tables are provided on the first page.
A collection of four annihilation maps designed for the restored event. These files serve as the foundational assets for the revival of the competition.
A custom map designed to demonstrate whether a single Imp can defeat 1,000 Archangels. The scenario includes detailed explanations of the mechanics involved.
A custom map created using the improved WOG Map Editor. It serves as a precursor to an upcoming campaign featuring a plot inspired by Warcraft 3.
Medium-sized adventure map designed for a single human player. It is optimized for Equilibrium 3.51 or Whirlwinds gameplay and does not feature a dungeon.
Rules and guidelines for the second offline Heroes 4 tournament, part of the Cunningham Memorial Tournament. It specifies gameplay restrictions, scoring criteria based on time and mercury, and requirements for the Russian version of the game.
A custom battle map featuring a matchup between Life and Chaos factions. The scenario uses a two-week growth period, allows heroes to reach level 14, and provides two heroes with a Mage equipped with a spellbook.
Draft version of the Rebirth Command campaign map. The layout is subject to further changes based on ongoing discussions regarding its elements.
A modified version of the Farmer map featuring rebalanced monster encounters, resource chests, and building placements for improved gameplay.
A collection of maps designed for the "Seasons of Year" online tournament, specifically for the Spring 2007 season.
A 1v1 competitive map designed for balanced gameplay. The layout features two distinct horn-shaped landmasses.
A small-scale random map designed for quick gameplay sessions. The post invites community feedback regarding its layout and potential design flaws.