- Players: 3
A discussion regarding the selection of maps for the Cartmaster 2017-2019 contest. It details which scenarios should be removed from voting and provides evidence for the inclusion of revised maps.
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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 1,564
A discussion regarding the selection of maps for the Cartmaster 2017-2019 contest. It details which scenarios should be removed from voting and provides evidence for the inclusion of revised maps.
A medium-sized Orc campaign map for Heroes of Might and Magic III. The scenario follows Khan Botan-Matan's expedition into the Griffin Empire.
Large 176x176 multiplayer map for four players in a free-for-all format. This map features a kingdom setting without dungeons, designed for competitive play.
Spiral map templates featuring radii ranging from 13 to 17. These maps support configurations of 4 to 7 towns.
A collection of personally played custom maps deemed high quality. The list includes a selection of notable maps and a specific water-themed map.
The Empire of the World VI
Audaciousness is a mirrored map by Grigor Minchev featuring restrictions on Wisdom and Earth skills. It is designed for alliance play, with Müllich being the most effective starting hero.
An expert-level large map designed for six players in a 2 vs 4 format. The objective is to destroy the hero Necrothorn.
Прохождение авторской карты Audaciousness. Особенности включают запрет на навыки Мудрости и Земли, ограниченные ресурсы на старте и необходимость быстрого захвата замков.
Small 72x72 multiplayer map featuring a dungeon. Designed for 8-player matches in 8 vs. all or 2x2x2x2 formats.
A collection of maps from The Empire of the World V series. The archive includes versions compatible with both The Shadow of Death and Horn of the Abyss, featuring an English version for HotA.
A small-scale, two-player map designed for normal difficulty. Created by HarryPoher, this scenario allows players to select any castle type to compete for control over resource-poor lands.