- Players: 2
Online tournament map for the Seasons of Year competition, Autumn 2009 season. Includes specific color selection rules for players on the 7lakes and Desert War maps.
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Found: 492
Online tournament map for the Seasons of Year competition, Autumn 2009 season. Includes specific color selection rules for players on the 7lakes and Desert War maps.
An updated version of the map featuring support for two-player gameplay. The layout has been redesigned with increased complexity and additional details.
A scripted two-player storyline map featuring unconventional gameplay. It utilizes modified objects and new creature types to create a unique experience.
Отчеты об онлайн-играх и подтверждения за осень 2009 года. Содержит описание игровых событий, тактику игроков и особенности генерации карт.
A technical discussion regarding a map creation error where water appears on the terrain despite the map properties indicating no water is present.
A map file for the Seasons of Year 2009 autumn online tournament. It is part of a collection of competitive maps with specific restrictions on heroes, skills, and town types.
A medium-sized, two-player map designed for two levels. Players must capture the enemy castle by summoning creatures from the Fortress and Dungeon to defeat the Cyclops.
A medium-sized, two-player map designed for two levels. The objective is to capture the enemy castle in a conflict between Death and Ash factions.
A collection of high-quality maps curated for the World of GoA project. These files represent selected top-tier content for players.
A custom map focused on the Balance faction. The layout features unique terrain generation designed for specific gameplay dynamics.
Tiny multiplayer map by Gilraen featuring high-level neutral creatures. The layout includes Silvan Elders, a Mentor, and a Dragon Utopia, with level 7 creatures guarding valuable artifacts and resources.
The seventh stage of the John Van Caneghem Memorial Tournament, focusing on second heroes. This competition is played on the Russian version of Heroes II with victory determined by speed and primary skills.