- Players: 8
- Teams: 4 v 2 v 1 v 1
A custom map featuring unfinished event timers that can be easily corrected.
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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 516
A custom map featuring unfinished event timers that can be easily corrected.
An XL-sized custom map designed for use with the Wiz of Gedonia (WoG) mod.
An unfinished campaign map titled "I am a Knight." The scenario is designed to be challenging regardless of the selected difficulty level.
An RPG-style campaign for Heroes of Might and Magic III. It is designed for the Wake of Gods modification and has been tested by user smile01.
A custom campaign map for WoG designed for player testing. The author seeks community feedback and comments regarding the gameplay experience.
The second stage of the annual John Van Caneghem tournament, titled Chain and Ransom, is played on the Russian Buka version of Heroes 2. The primary goal is to defeat the enemy in the minimum number of days.
An XL-sized map set in late 19th and early 20th-century Africa. The layout features a large continent design suitable for large-scale battles involving many units.
Territorial Division is an XL-sized map set in a fictionalized turn-of-the-century Africa. It features large-scale combat with high unit counts and a continent-shaped layout.
A collection of four distinct campaigns created by Maxuta-Phoenix. These maps provide structured narrative experiences for players.
A collection of campaign maps created by Maxuta-Phoenix, including the title In Search of the Sword. These maps are intended for use in Heroes of Might & Magic gameplay.
An XL-sized map featuring two levels with six main continents across land and dungeon environments. It includes detailed water features, various quests, and supports 1–4 or up to 6 players depending on the map file.
Map from the Autumn 2009 "Seasons of Year" online tournament. The post discusses technical issues regarding the unintended activation of specific item collections during gameplay.