- Players: 5
A large, extra-hard two-level encounter map designed for five players. Each player controls a continent with three cities, featuring heavily defended zones and limited resources.
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A large, extra-hard two-level encounter map designed for five players. Each player controls a continent with three cities, featuring heavily defended zones and limited resources.
Inflation is a large, two-level map designed for six players on a hard difficulty. Each player starts with two cities, a capital, and an unbuilt underground outpost.
A series of maps by Iohannes featuring an apocalyptic theme. The maps follow a continuous plot where elements evolve between levels, ranging from small single-level scenarios to a large-scale final map.
A medium-sized, two-level duel map for two players. Red plays evil factions while blue plays good factions, featuring specific home and strategic castles with certain artifacts removed.
A large, two-level map designed for up to 8 players. This hard-difficulty map supports both single-player and multiplayer modes with balanced starting conditions.
A small, two-level map for eight players based on a Heroes 2 design. This specific version is configured for 4vs4 team play.
Medium-sized map featuring a central lake and two paths between sandy strips. It includes specific movement restrictions near a gold chest and various bonuses for artifacts, quests, and resource control to encourage a war of attrition.
A Polish-made map for Heroes of Might and Magic III focused on combating the forces of evil.
Monster Island Ultra is a map for Heroes of Might and Magic III described as a dangerous environment where players should avoid lingering.
An extra-large, two-level map for eight players configured for 4v4 team play. It features a very hard difficulty, unprotected starting towns, and pre-placed Necromancer's Robe artifacts.
A two-player duel map designed for the Shadow of Death expansion. It features balanced gameplay where each player controls eight heroes.
A large, two-level Free for All map designed for two players and six computer opponents. This expert-level modification offers a balanced challenge without excessive unit scaling.