- Players: 3
A series of three interconnected maps titled The Kingdom of Crooked Mirrors. These levels are designed for sequential gameplay within the Heroes of Might and Magic engine.
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Found: 942
A series of three interconnected maps titled The Kingdom of Crooked Mirrors. These levels are designed for sequential gameplay within the Heroes of Might and Magic engine.
A series of three interconnected maps titled The Kingdom of Crooked Mirrors. These levels are designed for sequential gameplay within the Heroes of Might and Magic engine.
A report regarding technical issues with two new multiplayer maps. The user notes that the game crashes after play and that the map handler fails to increase creature counts in version 0.2.0.
A report regarding technical issues with two new multiplayer maps. The user notes that the game crashes after play and that the map handler fails to increase creature counts in version 0.2.0.
Scenario map of medium size set in a dungeon. The plot follows Orlando's mission to assist a demon cult leader, Menelag, under orders from Kha-Beleh.
Lost Valor is a dungeon scenario map of size T created by Andrei_21. It follows Alaric and Orlando searching for the Lionheart set and features a maximum hero level of 23.
Two-level scenario map of size S (96x96) designed as the first mission for a campaign. The plot follows Alice as she attempts to reclaim a human garrison from orcs.
Small-sized scenario map set in a dungeon. Players must navigate the Duchy of Bull to defeat the undead army led by Ornella and restore order to the occupied cities.
A spiral-themed map featuring multiple teleports of the same type. This design allows heroes to choose between various spiral paths, creating a non-linear navigation experience.
An updated version of the MEGApack map collection, newly created and provided for distribution.
A technical report regarding a recurring game crash that occurs during the tenth month of gameplay. The issue manifests when selecting a hero or entering a castle on various maps.
A snake-style map featuring a width of 20 and nine towns. The short distance of 30 between towns creates a challenging gameplay experience.