Library

Maps

1,564 maps and campaigns

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Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.

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Found: 1,564

Strengthen 2 : Guild Wars
Unknown XL (Extra Large)
  • Players: 6
  • Teams: 2 v 2 v 2

An extra-large, single-level map designed for six players. This triangular layout features three teams of two players competing in a normal difficulty setting.

A collection of user-created maps for Heroes of Might and Magic II. The current selection is noted for being unfinished and requiring further development.

Small-scale map for Heroes of Might and Magic II featuring a confrontation between Knights and Barbarians. The scenario focuses on a rush mechanic where players must secure key locations and magic towers to gain offensive spells.

Which map do you prefer?

3.7 (3 ratings)

  • Players: 8

A discussion thread regarding user preferences for map styles, featuring an attached BMP image file for community feedback and evaluation.

Regrouping
Scenario M (Medium)
  • Players: 2

A medium-sized, two-level map created by Nikiton. The scenario follows Lord De Mort's attempt to defend the town of Firewall.

Campaign

An updated version of a campaign map featuring revised generation settings. This iteration includes several improvements and corrections to the original layout.

Which map do you prefer?

3.7 (3 ratings)

  • Players: 8

A user-created map file provided as a correction to a previous version. The post includes specific gameplay requirements involving tent construction and a unit count of 500 angels.

DeathZone
Multiplayer L (Large)
  • Players: 8

A large, two-level multiplayer map designed for eight players. This very difficult map features racial conflict and is authored by SandroXXL.

Which map do you prefer?

3.7 (3 ratings)

  • Players: 8

A rough draft of a map featuring a blue-themed version. The layout is currently unfinished and presents some connectivity challenges between locations.