- Players: 5
- Teams: 4 v 1
Single-player map for one versus four players, featuring a medium size and a central volcano. The objective is to cleanse the world of evil using revised map scripts.
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Found: 178
Single-player map for one versus four players, featuring a medium size and a central volcano. The objective is to cleanse the world of evil using revised map scripts.
S_T_A_L_K_E_R is a large-scale, two-level multiplayer map designed for a 1 vs 3 vs 1 player configuration. It features custom scripts and unique game situations requiring strategic patience.
Large multiplayer arena map for four players featuring two levels and fixed factions. The layout includes high resource density, secondary castles for each player, and a central utopia.
A medium-sized, two-level map designed for five players. This difficult manual creation features an island setting and includes one human player against four computer opponents.
Small 36x36 multiplayer map designed for Heroes 3: WoG. The map features a central objective known as the city of Element and is balanced for competitive play.
A collection of four distinct campaigns created by Maxuta-Phoenix. These maps provide structured narrative experiences for players.
A collection of campaign maps created by Maxuta-Phoenix, including the title In Search of the Sword. These maps are intended for use in Heroes of Might & Magic gameplay.
A series of seven campaigns for Heroes of Might and Magic 4: Winds of War, inspired by the Shadow of Death series. The collection includes various mission counts and map sizes across different hero factions.
A two-scenario map pack for the Winds of War expansion. It includes a medium-sized pirate-themed scenario for five players and a large-scale Mesopotamian prologue mission.
A large-scale, two-level map designed for five players, including four computer opponents. This hard-difficulty map by SergeyY requires players to find and capture a central city.
A corrected version of a custom map for Heroes of Might and Magic III. This update addresses a critical bug discovered during late-stage testing to ensure gameplay stability.
The ninth stage of the annual John Van Canigem tournament for Heroes IV: The Frozen General. This official competition uses version 3.51 Equilibris and ranks winners by completion time, ice demon count, and mercury.