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A collection of various Heroes 3 maps including small-scale duels, large-scale multiplayer battles, and an eight-chapter campaign. The selection features different player counts, map sizes, and gameplay styles.
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Found: 949
A collection of various Heroes 3 maps including small-scale duels, large-scale multiplayer battles, and an eight-chapter campaign. The selection features different player counts, map sizes, and gameplay styles.
A collection of various Heroes 3 maps including small-scale duels, large-scale multiplayer battles, and an eight-chapter campaign. The selection features different player counts, map sizes, and gameplay styles.
A collection of various Heroes 3 maps including small-scale duels, large-scale multiplayer battles, and an eight-chapter campaign. The selection features different player counts, map sizes, and gameplay styles.
A custom-made user map designed for personal gameplay. It features unique layouts and terrain created by the community member.
A collection of three maps for the Shadow of Death expansion set in the Northern lands. It includes two small two-level maps and one medium two-level map featuring a four-way battle between distinct Barbarian tribes.
A tournament map for Heroes of Might & Magic III: Breath of Death. The primary objective is to capture the city of Truplyandia in the fewest number of days.
A collection of game saves and a map from an online tournament. The files are provided to analyze a potential discrepancy regarding wyvern unit counts and recruitment mechanics.
A simple quest map designed for the Wiz of GoD expansion. It features a straightforward mission structure for players.
Two RPG-focused maps detailing the adventures of Vasya across various lands. These custom maps are designed for use with the WoG mod.
A map used for the "BeltWay" tournament in Heroes of Might & Magic 5 version 1.5. The objective is to defeat the enemy in the minimum amount of time without the Hammers of Fate add-on.
A map design concept exploring the visual combination of dirt and snow textures. The idea focuses on aesthetic variety in terrain rendering.
An XL-sized development map featuring 144x144 tiles and two levels. Created by Outlove, it supports single-player or alliance play and contains numerous castles.