- Players: 3
- Teams: 2 v 1
A collection of new or modified objects designed for use in Heroes of Might and Magic III: Wake of Gods.
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A collection of new or modified objects designed for use in Heroes of Might and Magic III: Wake of Gods.
A collection of custom maps for WoG, including the Phoenix Uprising campaign. This scenario features four players, one ally, and two enemies in a quest to defeat the wizard Irintal.
Umka-Gold is a map created by Erdoveth and edited by Mdance. This version includes bug fixes and corrected gold mine quest rewards.
An expert-level, medium-sized map designed for three players. This RPG-oriented Star Wars themed map features space and planet locations, with a playable duration of approximately one hour.
A custom map centered around the theme of Phoenix.
A two-level, medium-sized duel map for four players featuring Castle, Rampart, Stronghold, and Dungeon factions. Players select a level 1 mage or warrior to compete in an elimination-style tournament.
This entry contains a placeholder for a missing map file. The original post lacks the intended visual content.
A medium-sized singleplayer map for Heroes of Might and Magic III version 3.1. This two-level scenario features two players and follows a campaign to eliminate bandits in the Wolf Kingdom.
A multiplayer map challenge designed to test the impact of Morale and Luck. Two equal armies compete in a scenario where the outcome depends entirely on these two random skills.
A large two-level singleplayer map for Heroes of Might & Magic III version 3.1. Designed for two players, this map follows the story of Howard's escape after his transformation into a necromancer.
Tiny multiplayer map for two players designed for Heroes of Might & Magic III version 3.1. Created by Dyrman, this single-level map focuses on a competitive struggle for resources on a small island.
Single-player map for one versus four players, featuring a medium size and a central volcano. The objective is to cleanse the world of evil using revised map scripts.