- Players: 4
A custom map titled "Path to Glory" that has undergone revisions for stability and balance. The map is currently available for community testing and feedback.
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Found: 949
A custom map titled "Path to Glory" that has undergone revisions for stability and balance. The map is currently available for community testing and feedback.
A huge two-level single-player map set primarily in the Dungeon. This thematic sequel to Alive and Kicking features a complex layout designed for a large-scale campaign.
Catacomb is an XL multiplayer map for WoG that supports solo play. It features two levels of terrain inspired by classic maps and includes a version with allies.
A medium-sized, two-level map designed for high difficulty. This remix features AI balancing adjustments and is best played at 200% difficulty without the use of an editor.
XL-sized map created with the Wake of Gods editor. The 144x144 terrain is not WOGified and requires players to maintain captured town types as originally built.
An XL-sized, two-level map titled Savage Grin created by Samatron. This very difficult map requires players to find and defeat Lucifer within a 666-day time limit.
Small-sized Russian map titled Battle with evil. Players control heroes Korytkov, Razzhivin, or Evstratov to defeat the main villain and Donik.
A two-level, medium-sized map designed for five players. Victory is achieved by defeating all opponents or delivering an artifact to the castle.
A large, two-level map for eight players designed for the SoD expansion. It features a single human player controlling the Rampart faction and requires either total conquest or the delivery of an artifact to win.
A challenging XL-sized single-player map designed for three players. Set in the Dungeon, this two-level map features extreme survival conditions intended for experienced players.
An XL-sized, two-level map designed for 8 players. This expert-level scenario is a translation of Great War 33 from Heroes of Might and Magic II into the Heroes III format.
A two-player multiplayer map designed for simultaneous turns. Players operate on a 136x136 grid without visibility of their opponent's actions.