- Players: 3
Large 176x176 single-mission map featuring two levels. This remastered version includes updated quests, a trading post, battle arenas, and a mini-boss.
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Found: 949
Large 176x176 single-mission map featuring two levels. This remastered version includes updated quests, a trading post, battle arenas, and a mini-boss.
War for Magic is a 136x136 multiplayer map for two players. This version 1.5 map by KioM features script-based mechanics, a dragon utopia, and redistributed garrison armies.
Extra large multiplayer map designed for up to 8 players. This revised version features increased difficulty via the RMMP mod and optimized performance for smoother gameplay.
Small 96x96 multiplayer or singleplayer map designed for two players. This two-level map features a conflict between northern and southern kingdoms over fertile territories.
A symmetrical tournament map designed for late-game play with two to eight players. It features specific restrictions on magic, certain buildings, and powerful artifacts to maintain balance.
A medium-sized multiplayer arena map designed for 3vs3vs1 combat. This map features a historical Russian Civil War theme and is optimized for cooperative play against the computer.
Medium-sized multiplayer map for 8 players. Players must unite dwarf clans to defeat four traitorous factions while completing a hidden quest. Includes artifact shops, mentors, and specific AI alliance settings.
Large multiplayer map for two players designed by Green69. The terrain features challenging monster garrisons and is suitable for high-difficulty gameplay.
A massive spiral-shaped map featuring a radius of 38 and 14 cities for 7 players. The design emphasizes long travel distances between cities, requiring strategic use of intermediate heroes for troop transport.
Maahir's Gambit 2.0 is a huge, two-level scenario map designed for five players. This remake features improved AI, strengthened garrisons, a dragon island, and a new town, while removing astral gates and hero-based mechanics.
A six-player map featuring eight spiral-shaped territories. The layout includes guard squads of 70 units positioned between castles to increase difficulty.
A medium-sized, two-level single-player map designed for HotA. The scenario features a normal difficulty setting where players must defeat a traitorous knight to secure a region before an undead army arrives.