- Players: 2
Two stadium-style maps designed for two or three players. The layouts feature specific city distances constrained by the overall map size.
New here? I'm Roha — want a quick tour?
Have a map to share?
Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
Found: 474
Two stadium-style maps designed for two or three players. The layouts feature specific city distances constrained by the overall map size.
Small, easy-difficulty map by HobiTi4 featuring a single level and 12 unique magical landscapes. Special mechanics allow players to obtain sapphire or fairy dragons through specific resource exchanges.
A spiral-shaped map designed for three players. It serves as a continuation of a previous map series.
A two-player map featuring a distance of 180 cells between cities, equivalent to two weeks of gameplay. The layout utilizes a small initial radius of 1 to 4 units.
A specialized combat map designed for testing hero skills. It features balanced cities and a randomized layout with restricted spells, artifacts, and units to ensure accurate skill assessment.
A specialized combat map designed for testing hero skills. It features balanced cities and a randomized layout with restricted spells, artifacts, and units to ensure accurate skill assessment.
A massive spiral-shaped map featuring a radius of 38 and 14 cities for 7 players. The design emphasizes long travel distances between cities, requiring strategic use of intermediate heroes for troop transport.
A specialized combat map designed for testing hero skills. It features balanced cities and a randomized layout with restricted spells, artifacts, and units to ensure accurate skill assessment.
A specialized combat map designed for testing hero skills. It features balanced cities and a randomized layout with restricted spells, artifacts, and units to ensure accurate skill assessment.
A specialized combat map designed for testing hero skills. It features balanced cities and a randomized layout with restricted spells, artifacts, and units to ensure accurate skill assessment.
A six-player map featuring eight spiral-shaped territories. The layout includes guard squads of 70 units positioned between castles to increase difficulty.
An advanced skill testing map designed for precise skill determination. It features simultaneous turns, automated combat, and terrain-neutral sand to ensure fair testing against players or the computer.