Goblin Trapper
CreaturesCost
-
35 Gold
Stats
Level
1
Attack
2
Defense
1
Min damage
1
Max damage
2
Hit points
8
Speed
5
Initiative
10
Growth
25
AI value
69
Fight value
8
Movement
Ground
Size
Single hex
Abilities
- Raging Blood This creature has demon blood, which makes it subject to the "Blood Rage" effect. This effect temporarily improves its battle statistics, making it more aggressive and helping it absorb damage.
- Cowardice Suffering damage from a melee attack, this creature tries to run off to the nearest unoccupied location within its movement range.
- Set Snares This creature can set a snare, invisible to the enemy, on the battlefield. When an enemy falls into the snare, it has a chance to lose some of its original movement range or even come to a halt. If the snare misfires, the Initiative of the creature that has set it will be zeroed (activated ability).