Skirmisher
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Spearwielders who master the difficult art of throwing their weapon -- accurately -- become Skirmishers, able to strike the enemy from a distance. They are thus doubly effective, having both a ranged attack while inhibiting the enemy's Initiative and Speed. Like the Spearwielders, they remain dangerous in melee and are not penalised for their ranged attack skills.
Cost
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85 Gold
Stats
Related objects
Abilities
- Shooter This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo.
- No Melee Penalty Shooter has no penalty for damage inflicted during melee attack.
- Crippling Wound In a successful attack, this creature has an additional chance of decreasing the target’s Speed (-50%) and Initiative (-30%).