Zealot
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Guided by a higher force, the Zealots are the scourge of all those who refuse to bow to Elrath. Embracing the "smiting" aspect of the Light, they prefer to punish than to preach. They cannot be diverted from their holy crusade, and all pleas for mercy are pointless.
Cost
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850 Gold
Stats
Related objects
Abilities
- Shooter This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo.
- No Melee Penalty Shooter has no penalty for damage inflicted during melee attack.
- Purge This creature has a certain chance to remove a positive effect from an enemy it attacks.
- Caster This creature can use a set of magical spells similar to those cast by heroes. Mana reserve is limited but always set to maximum at the beginning of combat. Spellpower depends on the number of creatures (activated ability).