Tirex
CreaturesStats
Related objects
Abilities
- Of the Dark Fights on the side of the Dark. The unit’s Morale falls if there are those of the Light in the army.
- Frightening The troop's attack may frighten the opponent. A frightened opponent is unable to counter-attack.
- Giant Lizardman All Lizardmen in the army receive +1 Morale.
- Predator When destroying a troop, predators can eat the corpse to restore their health.
- Reptile Cold-blooded reptiles have the following properties: resistent to Poison (Resistance +20%). Vulnerable to Cold (Resistance -20%). In snowy areas, their Attack and Defense is reduced by 30%.
- Rugged Scales Resistance to physical damage 10%. The troop receives half damage from non-magical attacks: arrows and projectiles.
- Eat corpse A ravenously hungry Lizardmen ravage the corpse of a fallen troop, completely restoring their Health and Action Points.
- Primal Fear The Lizardman lets loose a terrible roar, and all enemy units with lower leadership than the current troop, and do not have immunity to Mind effects, suffer 10-40 Damage and lose half of their Action Points.
- Tyrant All enemies in neighboring cells suffer a 30% penalty to their base Defense.