Cannibal Wolf
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Stats
Related objects
Abilities
- Beast Vulnerable to Fire (Resistance -10%). Protected from Cold (Resistance +10%).
- Of the Dark Fights on the side of the Dark. The unit’s Morale falls if there are those of the Light in the army.
- Known Enemy You get to know your enemy in battle. Every successful attack performed by this troop against an enemy troop increases the chance of Critical Hit against this type of troop by 20%. If a Critical Hit is scored, the information on the troop is reset.
- Rabid This troop has a 20% chance of infecting the enemy with Rabid during an attack.
- Lycanthropy After biting the target, has a 30% change to turn 25% of the dead into werewolves, increasing own numbers. The number of the turned doubles at night or underground. Only some humanoids can be infected with Lycanthropy.
- Night Vision During nighttime and underground combat, Attack is increased by 50%.
- Regeneration Recovers the maximum points of Health with each turn.
- Transformation The werewolf tranforms into its human form. While in human form, it is not as swift, but it has higher Defense and its blades inflict greater damage on living creatures, causing them to bleed. All spells cast and effects are removed during the transformation. The troop then continues its turn.
- Howl Lets loose a long, terrifying howl, frightening all living enemies of level 2. These enemies have a 50% chance of being forced to skip their turn.
- Tolerance Can tolerate the presence of creatures of the Light in the army. Morale penalty is reduced by 2.