Dark Elf
CreaturesStats
Related objects
Abilities
- Of the Dark Fights on the side of the Dark. The unit’s Morale falls if there are those of the Light in the army.
- Known Enemy You get to know your enemy in battle. Every successful attack performed by this troop against an enemy troop increases the chance of Critical Hit against this type of troop by 20%. If a Critical Hit is scored, the information on the troop is reset.
- No Melee Penalty The creature inflicts the same damage in both Melee and Ranged Attacks.
- Shooter The primary attack is performed at range, whether it be firing, shooting, or throwing.
- Sniper No penalty for the distance by Ranged Attack.
- Double Shot Discharges two arrows at once, inflicting double damage (8-10).
- Dragon Arrow Magically forged Dragon Arrows inflict 2-3 (Skeleton Archer; Bowman: 3-4, Dark Elf: 4-5, Elf: 4-5, Ranger: 8-12) damage, and can be fired from any distance. They circumvent all the target's Resistances, and 30% of the target's Defenses. However, these magical arrows do not receive damage bonuses from items and spells.