Chemist
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Stats
Related objects
Abilities
- Acid Spray The troop sprays, at a distance of up to 3 hexes, an acid spray which burns everything in its path. Targets have a 15% chance of being poisoned. The enemy cannot counter this attack. Some Shooter bonuses are received.
- Applied Science Troop can create new potions and chemical mixtures, when they run out.
- Of the Dark Fights on the side of the Dark. The unit’s Morale falls if there are those of the Light in the army.
- Resentful The troop remembers all those who have ever attacked them successfully. When attacking the offender, they deal 20% more damage. After vengeance is achieved, they calm down and strike the offender off their blacklist.
- No Melee Penalty The creature inflicts the same damage in both Melee and Ranged Attacks.
- Poison Protection 25% resistance to Poison damage.
- Fire Water Throws a bottle of flammable liquid, which inflicts 10-20 points of Fire damage and burns the target.
- Healing Mixture The troop throws a bottle of healing mixture to an ally (or uses it), restoring 15 Health per creature in the troop. This has no effect on plants and mechanisms.
- Potion of Poison Throws a bottle of poison which inflicts 5-15 points of Poison damage to the target and all neighboring forces, poisoning all effected troops.
- Create Fire Potion Creates 1-2 Fire potions.
- Craft Healing Mixture Creates 1 to 2 bottles of Healing Mixture.
- Create Poison Potion Creates 1-2 Poison potions.