Skeleton Archer
CreaturesStats
Related objects
Abilities
- Bone Suffers only 30% Damage from arrows.
- Of the Dark Fights on the side of the Dark. The unit’s Morale falls if there are those of the Light in the army.
- Necro Energy The creature is able to absorb the energy of death spilled on the battlefield. The absorbed Necro Energy heals damage inflicted on the undead and even rises the slain back to fight again on the battlefield.
- Shooter The primary attack is performed at range, whether it be firing, shooting, or throwing.
- Dragon Arrow Magically forged Dragon Arrows inflict 2-3 (Skeleton Archer; Bowman: 3-4, Dark Elf: 4-5, Elf: 4-5, Ranger: 8-12) damage, and can be fired from any distance. They circumvent all the target's Resistances, and 30% of the target's Defenses. However, these magical arrows do not receive damage bonuses from items and spells.
- Poison Arrow Discharges a poison arrow, inflicting 2-3 damage and poisoning the target.
- Black Arrow Discharges a magic arrow, which inflicts 3-4 points of Magic damage and removes one positive spell from the target.
- Undead Undead creatures have the following properties: Poison Protection (50% resistance). Vulnerability to divine attacks of the Light (150% damage). Immunity to Mind spells and certain other spells. An Attack bonus of 50% at night and in dungeons. +1 Morale when fighting in cemeteries.