Witch Hunter
CreaturesStats
Related objects
Abilities
- Restoration Allows the creature to remove all negative effects from itself at the beginning of its turn.
- Mage Slayer Inflicts 150% damage to mages.
- Magic Protection 50% resistance to Magic damage.
- Persistence of Mind The creature is immune to Mind Spells and effects.
- Magic Block For 3 turns, the troop imposes upon the enemy a spell that inflicts 8-12 Magic damage each time it attacks and 12-20 Magic damage each time it uses a skill. For Mages, the damage suffered is increased by 50%.
- Magical Help For 2 turns, the troop enjoys a random beneficial spell. After using this skill, the troop completes its turn.
- Magic Lock Blocks the special attacks and skills of the enemy troop for 2 turns.