Marauder
Creatures
Verified
King's Bounty
Game data
Stats
Level
2
Attack
12
Defense
8
Min damage
3
Max damage
6
Hit points
30
Speed
2
Initiative
6
Leadership Cost
30
Related objects
Faction
Abilities
- Greedy After killing an enemy unit, the troop receives a Morale boost of 10 until the end of the fight, anticipating the spoils of victory.
- Adaptable This troop finds it easy to adapt to new environmental conditions. Unit receives bonuses depending on how well the Army leader knows the terrain. Bonus to Attack and Defense: current terrain-specific bonuses (half accumulated familiarity, rounded normally)
- Light Step Traps deal half damage to this troop.
- Robber The morale of human troops under level 3 is decreased by 1.
- Search The troop searches slain creatures he is standing on, finding gold.
- Swift Stroke Swiftly strikes across an empty cell, inflicting 3-4 (Marauder: 3-6) damage. The enemy cannot counter-attack.
- Run The troop receives an additional 2 Action Points. This does not end the troop's turn.
Identity
Race
Human
What it does
Damage type
Physical
More numbers
Critical chance
12
Gold cost
80