Goblin
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Stats
Related objects
Abilities
- Greedy After killing an enemy unit, the troop receives a Morale boost of 10 until the end of the fight, anticipating the spoils of victory.
- Giant Killer Little Goblins harness their fear of giant foes, transforming panic into rage, thus inflicting 20% greater damage against level 5 creatures.
- Zeroing In These axe throwers increase their Attack by 30%, and their maximum Attack bonus 90%. Available at Adrenaline level 1.
- No Melee Penalty The creature inflicts the same damage in both Melee and Ranged Attacks.
- Adrenaline First Adrenaline level: Talent 'Fiery Shot' is guaranteed to detonate a bomb or a powder keg. Second Adrenaline level: +10% chance of Critical Hit Talent: 'Goblin Commander' Third Adrenaline level: +30% resistance to Fire damage Talent: 'Explosives'
- Shooter The primary attack is performed at range, whether it be firing, shooting, or throwing.
- Goblin Rage The troop throws an ax with all his might, causing 3-6 damage and pushing the target back by 1 cell. Available at an Adrenaline level of 3. Decreases Adrenaline by 15.
- Poison The troop covers his axes with poison. For the next 2 attacks, in addition to dealing conventional damage, the troop also poisons the target. The use of this skill does not end the turn of this troop. Available at an Adrenaline level of 2. Decreases Adrenaline by 10.