Guard Droid
CreaturesStats
Related objects
Abilities
- Armored 30% resistance to Physical damage. 10% resistance to Fire damage.
- Eyeless This troop is immune to the spells "Blind" and "Precision," and suffers no visibility loss from being surrounded by Greasy Mist. Can detect invisible troops.
- Mechanical This mechanical creature has neither mind nor living flesh. Its properties include: Always neutral morale. Immune to Mind effects. Immune to Poison (80% resistance to Poison, and cannot be poisoned). Vulnerable to Magic (-50% resistance to Magic). Cannot be healed or resurrected.
- Shock The troop's attack has a 30% probability of shocking the enemy, which reduces the target's Initiative and Action Points to 1.
- Spotlight The Droid shines forth a cone of bright light in the desired direction at a distance of up to 4 hexes. Undead caught in the light suffer 4-8 Physical damage. Soldiers with night-vision and Beholders are blinded, the Defense of all other creatures below level 5 is reduced by 30%. These effects last for 2 turns.
- Harpoon The Droid harpoons an enemy standing in front of it at a distance of 2-5 cells, inflicting 10-14 damage. The enemy cannot counter-attack.