Assassin
CreaturesStats
Related objects
Abilities
- Servant of Death Assassins are faithful servants of the god of Death. They are subject to hypnosis, immune to all other positive spells and effects, including other Mind attacks. When under the influence of hypnosis, the assassin loses his privileges as a servant of Death.
- Known Enemy This troop fights effectively against well-studied enemies. Receives a bonus depending on how familiar the commander of the army is with the peculiarities of the enemy. Receives a bonus to Attack and Defense against the following races: current race-specific bonuses (half accumulated familiarity, rounded down)
- No Retaliation The enemy has no chance to counter-attack.
- Poison Protection 25% resistance to Poison damage.
- Poisonous The creature has 30% chance of Poisoning the target for three turns.
- Murder The Assasin performs a special attack, which causes 13 damage. If the attack destroys the entire troop, the killer receives two more Action Points, and re-loads its "Backstab" skill.
- Backstab Assasin moves up stealthily behind the victim, causing it 17 damage and poisoning it. The Assassin then immediately returns to its original location.