Archdemon
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Cost
-
6000 Gold
Stats
Resistances
- 20% Physical
- 10% Magic
- 80% Fire
- -25% Cold
Abilities
- Power over Fire 30% Resistance to Fire damage. Cannot be set ablaze.
- Restoration Allows the creature to remove all negative effects from itself at the beginning of its turn.
- Demon Demonic creatures from another world have a number of features: Vulnerability to Cold (Resistance -25%). Protection from Fire (Resistance +50% ). Vulnerability to Holy attacks (150% damage). Immunity to certain spells. In lava arenas their Defense increases by 50%. On snowy terrain their Defense is reduced by 50%.
- Ardent This troop is fully given to the battle. If it inflicts a critical hit, it has a 20% chance of igniting the enemy. Inflicting a fatal blow to an enemy troop increases its attack power by 2, and creates a Burst of Rage over the fallen forces. Collecting Bursts of Rage on the battlefield restores the health of its troops.
- Sunder Has a 50% probability of destroying half of an enemy troop with a single strike, if the Leadership of the enemy troop is less than that of the attacker's troop.
- Boiling Lava Transforms his Rage into boiling lava. Inflicts all enemies 33 Fire damage.
- Teleportation The troop can move across the battlefield instantly, ignoring all obstacles.