Worldwatcher
CreaturesCost
-
1600 Gold
Stats
Rank
6
Attack
25
Defense
25
Min damage
25
Max damage
25
Hit points
75
Speed
3
Initiative
8
AI value
1700
Movement
Ground
Ranged
Yes
Morale
0
Luck
0
Related objects
Class
Abilities
- Duelist Receives no penalty in Melee range, dealing full Damage.
- Sharpshooter Ranged attacks deal full Ranged Damage at any range.
- Magic Defense IV Takes –90% Magic Damage.
- Higher Cause Immune to the effects that kill additional units.
- Time Loop Places an invisible trap. When an enemy ground creature steps on it, the creature is transported back to its starting point and forced to end turn. Duration: 2 rounds.
Immunities
Spell targeting
Vampirism
Corpse consumption
Curses
Bleeding
Poison
More numbers
Experience Value
250
These constructs often accompany sentinels — perhaps they are made by them. They claim their mission is simply to observe the world and report to their makers, to see if anything needs to be fixed. But why are simple observers so well equipped for battle?