Gorgul
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A reptilian lizardman whose gaze and ranged attacks unsettle foes.
Cost
-
180 Gold
Stats
Resistances
- 10% Physical
- 20% Poison
- -10% Fire
Abilities
- Horde For every 30 beings in the troop, the horde receives +1 Attack and Defense, up to double the base Attack and Defense.
- Bloodlust When scoring a kill, the troop has a 50% probability of receiving an extra turn.
- Rugged Scales Receives half Damage from distant, non-magical attacks, such as arrows and missiles.
- Spear Jab across two cells at once, provided neither cell contains allies.
- Bloody Madness Rage overwhelms the mind of the Lizardman, who then lashes out in a circling blow at all surrounding troops, friend and foe alike. The swinging spear of the Lizardman is likely to cause bleeding. This ability becomes active when the troop's numbers fall to half their original size.
- Running A troop receives additional 2 Action Points to rush the enemy.