			School				Cost				Effect					% Chance to gain									AI value				Right Click Text				
Name	Abbreviated Name	Level	Earth	Water	Fire	Air	None	Basic	Advanced	Expert	Power 	None	Basic	Advanced	Expert	Castle	Rampart	Tower	Inferno	Necropolis	Dungeon	Stronghold	Fortress	Conflux	None	Basic	Advanced	Expert	Normal	Basic	Advanced	Expert	Attributes (reference only, do not change)
																																	
Adventure Spells																																	
																																	
 	 	1	 	x	 	 	8	7	6	5	0	50	50	75	100	3	5	5	5	3	5	5	3	3	10	10	20	20	"{ }

 , ,         .

    50%.
"	"{  }

 , ,         .

    50%.
"	"{  }

 , ,         .   ,  .

    75%.
"	"{  }

 , ,         .   ,  .
"	 ADV_SPELL
 	 	2	 	x	 	 	8	7	6	5	0	50	50	75	100	6	4	4	4	4	4	4	4	4	1	1	1	1	"{ }

   .   ,   .

    50%.
"	"{  }

   .   ,   .

    50%.
"	"{  }

   .   ,   .

    75%.
"	"{  }

   .   ,   .
"	 ADV_SPELL
		2	x	x	x	x	4	3	2	1	0	1	1	2	3	2	2	2	4	2	2	2	2	2	1	1	1	1	"{}

      ,   .
"	"{ }

      ,   .            ,        ."	"{ }

      .            ,        .          ,    , ,      .
"	"{ }

        ,        .          ,    , ,      ,      ,     .
"	 ADV_SPELL
 	 	1	x				2	1	1	1	0	0	0	0	0	3	3	3	3	3	3	3	3	3	1	1	1	1	"{ }

    .
"	"{  }

    .
"	"{  }

      .
"	"{  }

      ,     .
"	 ADV_SPELL
		2	 	 	 	x	4	3	2	1	0	0	0	0	0	2	2	2	4	2	2	2	0	2	1	1	1	1	"{}

   ,    .
"	"{ }

            ,    .       .
"	"{ }

            ,    .      .
"	"{ }

         ,    ,  ,    .      .
"	 ADV_SPELL
 	 	1				x	2	1	1	1	0	0	0	0	0	3	3	3	3	3	3	3	3	3	1	1	1	1	"{ }

      .
"	"{  }

      .
"	"{  }

     ,    .
"	"{  }

     ,      .
"	 ADV_SPELL
		5	 	 	 	x	20	18	16	15	0	60	60	80	100	0	16	16	16	16	12	0	0	13	30	30	40	50	"{}

       ,    .      .
"	"{ }

       ,    .      .
"	"{ }

        ,    .      .
"	"{ }

        ,    .      .
"	 ADV_SPELL
  	  	4	 	x	 	 	12	10	8	5	0	60	60	80	100	10	10	10	10	10	10	0	0	10	15	15	20	25	"{  }

       ,     .     .
"	"{   }

       ,     .     .
"	"{   }

        ,     .     .
"	"{   )}

        ,     .     .
"	 ADV_SPELL
 	 	5	 	 	 	x	25	22	20	15	0	1	2	3	5	0	20	14	16	16	16	0	0	13	30	30	40	50	"{  }

             .
"	"{   }

             .
"	"{   }

             .
"	"{   }

             .
"	 ADV_SPELL
 	 	4	x	 	 	 	16	14	12	10	0	0	0	0	0	10	10	10	10	10	10	0	0	10	5	5	70	70	"{ }

     .     .
"	"{  }

     .     .
"	"{  }

     .     .
"	"{  }

     .     .
"	 ADV_SPELL
																																	
Combat Spells																																	
																																	
 	 	2	x	 	 	 	8	7	6	5	0	0	0	0	0	4	4	6	4	4	4	6	6	4	1	1	1	1	"{ }

          ,     ,    .                .
"	"{  }

          ,     ,    .                .
"	"{  }

          ,     ,    .                .
"	"{  }

          ,     ,    .                .
"	 COMBAT_SPELL|LOCATION_TARGET
 	 	3	 	 	x	 	18	16	14	12	20	25	30	60	100	8	8	8	6	8	12	8	2	4	1	1	1	1	"{ }

         ,     ,    .     ,   ."	"{  }

         ,     ,    .     ,   ."	"{  }

         ,     ,    .     ,   .

   25  ,     .
"	"{  }

         ,     ,    .     ,   .

   75  ,     .
"	 COMBAT_SPELL|LOCATION_TARGET
 	 	3	x	 	 	 	14	12	10	8	0	0	0	0	0	4	4	8	2	8	8	4	4	8	1	1	1	1	"{ }

        ,  .
"	"{  }

        ,  .
"	"{  }

         ,  .
"	"{  }

         ,  .
"	 COMBAT_SPELL|LOCATION_TARGET
 	 	2	 	 	x	 	10	8	6	5	25	30	50	75	100	4	4	4	12	4	4	4	4	8	1	1	1	1	"{ }

        ,  .  ,   ,  .
"	"{  }

        ,  .  ,   ,  .
"	"{  }

         ,  .  ,   ,  .
"	"{  }

         ,  .  ,   ,  .
"	 COMBAT_SPELL|LOCATION_TARGET
		3	x	 	 	 	20	18	16	14	1	2	3	4	5	4	8	4	6	4	4	4	50	4	1	1	1	1	"{}

        .
"	"{ }

        .
"	"{ }

        .
"	"{ }

        .
"	 COMBAT_SPELL
 	 	1	x	x	x	x	5	4	3	2	10	10	20	30	40	30	30	30	30	30	30	30	30	30	10	10	10	10	"{ }

    ,   .
"	"{  }

    ,   .
"	"{  }

    ,   .

   10  ,     .
"	"{  }

    ,   .

   20  ,     .
"	 COMBAT_SPELL|CREATURE_TARGET
 	 	2	 	x	 	 	10	9	7	5	25	10	15	30	50	50	50	6	0	6	6	4	50	25	20	20	20	20	"{ }

      .
"	"{  }

      .
"	"{  }

      .

   10  ,     .
"	"{  }

      .

   40  ,     .
"	 COMBAT_SPELL|CREATURE_TARGET
 	 	2	 	 	 	x	10	9	7	5	25	20	30	60	75	4	4	50	20	6	50	50	4	25	25	25	25	25	"{ }

     .
"	"{  }

     .
"	"{  }

     .

   10  ,     .
"	"{  }

     .

   40  ,     .
"	 COMBAT_SPELL|CREATURE_TARGET
		5	x	 	 	 	30	25	25	25	75	100	150	250	350	0	16	14	16	20	12	0	0	13	75	75	75	75	"{}

     .
"	"{ }

     .
"	"{ }

     .

   100  ,    .
"	"{ }

     .

   200  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET
 	 	4	 	 	 	x	26	24	22	20	40	30	50	75	150	10	10	10	10	10	10	0	0	10	75	75	75	75	"{ }

     ,         ,   ,     ,    ,  ..   .
"	"{  }

     ,         ,   ,     ,    ,  ..   .
"	"{  }

     ,         ,   ,     ,    ,  ..   .

    25  ,     .
"	"{  }

     ,         ,   ,     ,    ,  ..   .

    75  ,     .
"	 COMBAT_SPELL|CREATURE_TARGET
 	 	3	 	x	 	 	12	10	9	8	25	15	20	40	60	16	16	16	0	12	12	12	4	12	12	12	12	12	"{ }

     ,    ,      .
"	"{  }

     ,    ,      .
"	"{  }

     ,    ,      .

   15  ,     .
"	"{  }

     ,    ,      .

   45  ,     .
"	 COMBAT_SPELL|LOCATION_TARGET
 	 	3	 	 	x	 	10	9	7	5	15	15	20	40	60	8	8	8	50	12	16	12	2	12	15	15	15	15	"{ }

    ,           .
"	"{  }

    ,           .
"	"{  }

    ,           .

   15  ,     
"	"{  }

    ,           .

   45  ,     
"	 COMBAT_SPELL|LOCATION_TARGET
		4	 	 	x	 	16	14	12	10	20	20	30	60	90	5	5	5	10	5	5	0	0	10	20	20	20	20	"{}

     .  !
"	"{ }

     .  !
"	"{ }

     .  !

   20  ,    .
"	"{ }

     .  !

   60  ,    .
"	 COMBAT_SPELL|LOCATION_TARGET
 	 	4	x	 	 	 	16	14	12	10	30	40	50	75	120	10	10	10	10	10	10	0	0	10	37	37	37	37	"{ }

            .
"	"{  }

            .
"	"{  }

            .

   25  ,     .
"	"{  }

            .

   75  ,     .
"	 COMBAT_SPELL|LOCATION_TARGET
 	 	2	x	 	 	 	15	14	13	12	5	15	20	25	40	0	0	0	0	50	0	0	0	0	20	20	20	20	"{ }

     ,    ,     .
"	"{  }

     ,    ,     .
"	"{  }

     ,    ,     .

   10  ,     .
"	"{  }

     ,    ,     .

   20  ,     .
"	 COMBAT_SPELL
 	 	3	 	 	 	x	15	14	13	12	10	15	20	25	50	50	8	8	2	0	4	4	2	4	40	40	40	40	"{ }

      .
"	"{  }

      .
"	"{  }

      .

   10  ,     .
"	"  }

      .

   40  ,     .
"	 COMBAT_SPELL
		4	 	 	x	 	30	28	25	20	50	30	30	60	120	0	0	0	5	5	10	0	0	0	100	100	100	100	"{}

     ,   .
"	"{ }

     ,   .
"	"{ }

     ,   .

   30  ,    .
"	"{ }

     ,   .

   90  ,    .
"	 COMBAT_SPELL
		1	x	 	 	 	5	4	3	3	0	85	85	70	70	10	3	5	3	10	5	5	5	5	10	10	20	20	"{}

  ,   ,    .
"	"{ }

  ,   ,    .
"	"{ }

  ,   ,    .

  ,    .
"	"{ }

   ,   ,    .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2
 	 	3	 	 	 	x	12	10	8	8	0	75	75	50	50	4	8	8	2	4	4	8	4	4	20	20	50	50	"{ }

  ,   ,     .
"	"   }

  ,   ,     .
"	"{  }

  ,   ,     .

  ,     .
"	"{  }

   ,   ,     .

  ,     .
"	 COMBAT_SPELL|CREATURE_TARGET_2
 	 	4	 	 	x	 	18	16	14	10	0	20	20	25	30	5	5	5	5	5	5	0	0	5	10	10	12	15	"{ }

   ,    ,  ,    ,  ,    .
"	"{  }

   ,    ,  ,    ,  ,    .
"	"{  }

   ,    ,  ,    ,  ,    .

     5% ,     .
"	"{  }

   ,    ,  ,    ,  ,    .

     10% ,     .
"	 COMBAT_SPELL|CREATURE_TARGET
  	  	2		 	 	x	10	8	6	5	0	70	70	50	50	2	2	2	4	2	2	2	2	2	2	2	4	4	"{  }

  ,  ,    .
"	"{   }

  ,  ,    .
"	"{   }

  ,  ,    .

     ,      .
"	"{   }

  ,  ,    .

     ,      .
"	 COMBAT_SPELL|CREATURE_TARGET_2
  	  	1	 		x	 	10	8	6	5	0	70	70	50	50	3	3	3	3	3	3	3	3	3	2	2	4	4	"{  }

  ,  ,    .
"	"{   }

  ,  ,    .
"	"{   }

  ,  ,    .

     ,      .
"	"{   }

  ,  ,    .

     ,      .
"	 COMBAT_SPELL|CREATURE_TARGET_2
  	  	1	 	x		 	10	8	6	5	0	70	70	50	50	3	3	3	3	3	3	3	3	3	2	2	4	4	"{  }

  ,  ,    .
"	"{   }

  ,  ,    .
"	"{   }

  ,  ,    .

     ,      .
"	"{   }

  ,  ,    .

     ,      .
"	 COMBAT_SPELL|CREATURE_TARGET_2
  	  	3	x	 	 		10	8	6	5	0	70	70	50	50	4	4	4	2	4	4	4	0	4	2	2	4	4	"{  }

  ,  ,    .
"	"{   }

  ,  ,    .
"	"{   }

  ,  ,    .

     ,      .
"	"{   }

  ,  ,    .

     ,      .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		3	x	 	 	 	15	14	12	10	0	4	4	5	6	12	8	8	4	8	8	12	10	12	10	10	15	20	"{}

      .
"	"{ }

      .
"	"{ }

     ,   .
"	"{ }

     .
"	 COMBAT_SPELL|CREATURE_TARGET
 	 	1	 	x	 	 	6	5	4	3	0	0	0	0	0	10	10	10	10	10	10	10	10	10	3	3	3	3	"{ }

      .
"	"{  }

      .
"	"{  }

        .
"	"{  }

         .
"	 COMBAT_SPELL|CREATURE_TARGET_1
 	 	5	 	 	 	x	25	24	22	20	0	20	20	30	40	0	16	14	0	0	12	0	0	13	12	12	18	24	"{ }

         20% .
"	"{  }

         20% .
"	"{  }

         30% .
"	"{  }

         40% .
"	 COMBAT_SPELL|CREATURE_TARGET
		1	 	x	 	 	6	5	5	5	5	10	20	30	40	50	10	5	5	0	5	5	10	5	4	4	4	4	"{}

            .
"	"{ }

            .
"	"{ }

            .

   10  ,    .
"	"{ }

            .

   20  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_1
		4	x	 	 	 	20	18	16	15	50	40	50	100	200	50	10	10	10	10	10	0	0	5	50	50	60	120	"{}

    ,       .
"	"{ }

    ,       .
"	"{ }

    ,       .

  40      .
"	"{ }

    ,       .

  120      .
"	 COMBAT_SPELL|CREATURE_TARGET
 	 	3	x	 	 	 	20	18	16	15	50	40	50	100	200	0	0	0	0	16	0	0	0	0	60	60	60	120	"{ }

        ,       .
"	"{  }

        ,       .
"	"{  }

        ,       

  30       .
"	"{  }

        ,       

  130       .
"	 COMBAT_SPELL|CREATURE_TARGET
		5	 	 	x	 	26	24	22	20	1	3	3	6	10	0	0	0	20	16	12	0	0	0	1	1	1	1	"{}

   ,    .            .
"	"{ }

   ,    .            .
"	"{ }

   ,    .            .

  ,   .
"	"{ }

   ,    .            .

  ,   .
"	 COMBAT_SPELL|CREATURE_TARGET
		1	 	x	 	 	6	5	4	4	0	0	0	1	1	10	5	5	0	0	3	3	5	5	10	10	11	11	"{}

       .
"	"{ }

       .
"	"{ }

          .
"	"{ }

           .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		1	 		x	 	6	5	4	4	0	0	0	1	1	0	0	3	5	10	5	0	0	0	10	10	11	11	"{}

      .
"	"{ }

      .
"	"{ }

      .
"	"{ }

      .
"	 COMBAT_SPELL|CREATURE_TARGET_2
 	 	1	 	 	x	 	6	5	4	4	0	3	4	6	8	0	0	0	10	5	5	10	5	5	7	7	15	15	"{ }

  ,   .
"	"{  }

  ,   .
"	"{  }

  ,   .

  ,     .
"	"{  }

  ,    .

  ,     .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		2	 	 	 	x	8	6	5	5	0	3	4	6	8	6	6	4	8	2	6	4	4	2	7	7	15	15	"{}

   ,   .
"	"{ }

   ,   .
"	"{ }

   ,   .

  ,    .
"	"{ }

   ,    .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		2	 	x	 	 	8	6	5	5	0	4	6	8	10	2	2	2	8	4	4	4	4	4	7	7	15	15	"{}

     .
"	"{ }

     .
"	"{ }

     .

  ,    .
"	"{ }

     .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2
 	 	1	x	 	 	 	6	5	4	4	0	3	4	6	8	5	5	10	5	10	5	10	5	5	7	7	15	15	"{ }

   .
"	"{  }

   .
"	"{  }

   .

  ,     .
"	"  }

    .

  ,     .
"	 COMBAT_SPELL|CREATURE_TARGET_2
 	 	2	 	 	 	x	12	10	9	8	0	4	6	7	8	6	4	6	12	4	6	6	6	8	7	7	15	15	"{ }

     .         .
"	"{  }

     .         .
"	"{  }

     .         .

 ,     .
"	"{  }

     .         .

 ,     .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		4	 	x	 	 	20	16	14	12	0	3	4	6	8	10	5	5	0	0	0	0	0	5	8	8	16	16	"{}

    ,     .
"	"{ }

    ,     .
"	"{ }

    ,     .

  ,    .
"	"{ }

    ,      .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		3	 	x	 	 	14	12	10	10	0	1	1	2	2	4	4	4	2	4	4	12	2	4	1	1	2	2	"{}

    .
"	"{ }

    .
"	"{ }

    .

  ,    .
"	"{ }

     .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2|MIND_SPELL
		4	x	 	 	 	14	12	10	10	0	1	1	2	2	5	5	5	5	5	5	0	0	5	1	1	2	2	"{}

     .
"	"{ }

     .
"	"{ }

     .

  ,    .
"	"{ }

     .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2|MIND_SPELL
		2	 	 	 	x	10	8	7	6	0	1	1	2	2	4	6	4	4	2	2	4	4	2	1	1	2	2	"{}

   .
"	"{ }

   .
"	"{ }

   .

  ,    .
"	"{ }

    .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		3	 	 	x	 	10	8	7	6	0	1	1	2	2	4	4	4	6	8	4	4	2	4	1	1	2	2	"{}

    .
"	"{ }

    .

     ,    .
"	"{ }

    .

  ,    .
"	"{ }

    .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		1		 	 	x	10	8	7	6	0	4	5	6	6	5	10	5	5	5	10	5	10	10	5	5	10	10	"{}

   .
"	"{ }

   .
"	"{ }

   .

  ,    .
"	"{ }

    .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		1	x	 	 	 	10	8	7	6	0	75	75	50	50	5	10	10	10	5	5	5	5	10	5	5	15	15	"{}

    .
"	"{ }

    .
"	"{ }

    .

  ,    .
"	"{ }

    .

  ,    .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		4	 		x	 	16	14	12	10	0	8	8	8	8	5	5	5	5	5	5	0	0	5	1	1	1	1	"{}

  ,  ,    ,   .
"	"{ }

  ,  ,    ,   .
"	"{ }

  ,  ,    , , ,   .
"	"{ }

  ,  ,    , , , ,   .
"	 COMBAT_SPELL|CREATURE_TARGET
		4	 	 	x	 	16	14	12	10	0	100	100	150	200	5	5	5	5	5	5	0	0	5	10	10	20	30	"{}

     ,    .
"	"{ }

     ,    .
"	"{ }

     ,    .

    50% ,    .
"	"{ }

     ,    .

    ,    .
"	 COMBAT_SPELL|CREATURE_TARGET|MIND_SPELL
 	 	5				x	0	0	0	0	0	600	650	700	750	0	0	0	0	0	0	0	0	0	75	75	75	75	"{Fear}

Strikes an enemy unit with such fear that it becomes unable to attack and nearly unable to move.
"	"{Basic Fear}

Strikes an enemy unit with such fear that it becomes unable to attack and nearly unable to move.

Spell Point cost is half that of Normal Fear.
"	"{Advanced Fear}

Strikes an enemy unit with such fear that it becomes unable to attack and nearly unable to move.

Penalty to movement is twice that of Basic Fear.
"	"{Expert Fear}

Strikes an enemy unit with such fear that it becomes unable to attack and nearly unable to move.

Penalty to movement is three times that of Basic Fear.
"	
		4	 	 	 	x	25	24	22	20	0	1	2	3	4	5	10	5	5	5	5	0	0	5	20	20	30	30	"{}

         .
"	"{ }

         .
"	"{ }

         .
"	"{ }

          .
"	 COMBAT_SPELL|CREATURE_TARGET_2
		4	 	 	x	 	25	24	22	20	0	0	0	1	2	5	5	5	5	10	5	0	0	5	60	60	60	60	"{}

       ,   ,    .
"	"{ }

       ,   ,    .
"	"{ }

       ,   ,    .

     ,    .
"	"{ }

       ,   ,    .

     ,    .
"	 COMBAT_SPELL|CREATURE_TARGET|MIND_SPELL
		3	 	 	 	x	24	22	20	18	30	10	20	40	60	4	4	8	6	0	8	4	4	12	25	25	50	100	"{}

      .
"	"{ }

      .
"	"{ }

      .

   10       .
"	"{ }

      .

   40       .
"	 COMBAT_SPELL|CREATURE_TARGET|MIND_SPELL
		3	 	x	 	 	12	10	8	8	0	0	0	0	0	8	8	4	4	4	4	4	4	8	1	1	1	1	"{}

         .
"	"{ }

          .
"	"{ }

         .
"	"{ }

         .
"	 COMBAT_SPELL|CREATURE_TARGET|MIND_SPELL
		2	 	 	x	 	12	10	8	6	0	50	50	25	0	4	6	2	12	4	4	4	6	8	50	50	50	50	"{}

 ,      ,      .  ,     ,     .
"	"{ }

 ,      ,      .  ,     ,     .
"	"{ }

 ,      ,      .  ,     ,     .
"	"{ }

 ,        .  ,     ,     .
"	 COMBAT_SPELL|CREATURE_TARGET
		3	 	x	 	 	15	12	6	3	0	0	0	0	0	8	8	8	8	8	8	8	10	8	20	20	20	20	"{}

         .
"	"{ }

         .

       .
"	"{ }

         .

     .
"	"{ }

         .
"	 COMBAT_SPELL|CREATURE_TARGET
 	 	2	 	x	 	 	10	8	6	4	0	0	0	0	0	4	4	6	4	4	4	4	4	4	1	1	1	1	"{ }

    (,   ..)      .
"	"{  }

    (,   ..)      .
"	"{  }

    (,   ..)         .
"	"{  }

           .
"	 COMBAT_SPELL|OBSTACLE_TARGET
		4	 	x	 	 	24	22	20	18	0	5	5	6	7	5	5	10	5	5	5	0	0	10	20	20	40	50	"{}

    .     .

   1-5.
"	"{ }

    .     .

   1-5.
"	"{ }

    .     .

   1-6.
"	"{ }

    .     .

   .
"	 COMBAT_SPELL|CREATURE_TARGET
 	 	5			x		26	24	22	20	0	2	3	4	5	0	0	0	16	0	12	0	0	12	50	50	100	150	"{  }

   .       .
"	"{   }

   .       .
"	"{   }

   .       .

      ,     .
"	"{   }

   .       .

      ,     .
"	 COMBAT_SPELL
 	 	5	x				26	24	22	20	0	2	3	4	5	0	16	14	16	16	12	0	0	12	50	50	100	150	"{  }

   .       .
"	"{   }

   .       .
"	"{   }

   .       .

      ,     .
"	"{   }

   .       .

      ,     .
"	 COMBAT_SPELL
 	 	5		x			26	24	22	20	0	2	3	4	5	0	16	14	0	0	12	0	0	12	50	50	100	150	"{  }

   .       .
"	"{   }

   .       .
"	"{   }

   .       .

      ,     .
"	"{   }

   .       .

      ,     .
"	 COMBAT_SPELL
 	 	5				x	26	24	22	20	0	2	3	4	5	0	0	14	0	16	0	0	0	12	50	50	100	150	"{  }

   .       .
"	"{   }

   .       .
"	"{   }

   .       .

      ,     .
"	"{   }

   .       .

      ,     .
"	 COMBAT_SPELL
																																	
Creature Abilities																																	
																																	
		3					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		0					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
  	  	0					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		2					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		4					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		5					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
 	 	0					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
		0					0	0	0	0	0	0	0	0	0	12	13	12	13	12	13	12	13	13	1	1	1	1					 CREATURE_SPELL
  	  	0					0	0	0	0	0	0	0	0	0	1	1	1	1	1	1	1	1	1	1	1	1	1					
 	 	0					0	0	0	0	0	0	0	0	0	1	1	1	1	1	1	1	1	1	1	1	1	1					
 	 	0					0	0	0	0	0	0	0	0	0	1	1	1	1	1	1	1	1	1	1	1	1	1					
