Youri's Heart of the Winter 


Changes


- increased guards for 2 majors outta 3 (main area) 

- removed extra taverns
- added a level 5 death knight to army in the 3rd town replacing half of existing ghosts

- added a level 3 and level 4 dwelling(linked)
- level 2 dwelling replaced with level 3 one
- added scroll of dispel in front of the main town
- added an abandoned mine next to 2nd town and on the island

- replaced robe of the guardian from middle with a random major
- pyromancer is wearing robe guardian, shackles of war and ring of greater negation; 1 more BD added to his army
- fixed the script on pyromancer, he will take away the above artifacts once he's killed
- added a ONE way portal (guarded by a lvel 26 death knight having mass exorcism, 
mass bless and heal as spells , a level 9 necromancer with cancellation and fatigue, and death army ), 
on each island that leads to opponent's island. if this guardian is killed the opponent will 
get some reinforcements (those level 4 creatures stranded next to 3rd town, unaccessable until that moment) . 
You will get an extra pair of equestrian gloves in return for squashing the guardian. Sounds fair !
- added 2 more BD to existing ones(2, on normal setting) and some evil eyes in front of the utopias, 
and replaced on e major with a minor artifact
- added one level 4 dwelling(linked) on the island
- added one lake(replenish mana) on each island
- added one griffin nest on each island
- pirates number guarding the seamanship hat set to 150 (normal setting)

- all skills enabled
- boots of travel disabled

2009: correction du bug du gardien surpuissant cote bleu

Version WC09 1.0
- banks of vampires are deleted
